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your questions regarding the game rules (improving the interpretation).

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#55
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skd
he was supposed to fly along his respawn to the point you marked as number 1, from there break through the GO-monarchs and exit into the treasure zone.
But as I understand it, he flew through the treasure zone without breaking through a single GO, thus violating the rules.
I suggest Redwight to sort it out :)

2.6.6. It is allowed to enter adjacent zones using the Wings of Angel, the spells Town Portal and Fly, without destroying the guard. on Jebus Cross you must fight through, hence the general rules do not apply and we turn to the rules for passes specifically for Jebus Cross + wings/fly:
- Transition between zones using the Wings of Angel artifact and the spells Fly and Town Portal is allowed:
a) between any of zones 1-4 and central zone 5, if the GO of any passage between the corresponding zones has been broken through;

screenshot:
point 0 is the starting point for any further actions whether to the right (if the treasure zone continued there) or downwards - is the scouting advantage present here?!, if the starting point (0) is the same for further movement in any directions - /no/
point 0, where the hero stands, is the first safe place where one can land and then attack the vivi without error, no extra steps taken by the hero along the shortest path from that point where the hero stands (on his respawn) to the passage guard (vivi)