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your questions regarding the game rules (improving the interpretation).

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#36
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skd
Let's analyze this with a specific example...
In the picture, the layout is bad; the "block" isn't meant for "mooshing" chocolate. By "block," we mean access to your own spawn point, and everything outside of it is considered "guardians" (if you can't reach them, don't attack them; go around).
It would be more difficult if these Cyclops were building on the swamp in front of the passage's guardians – in this case, the interpretation should be about a single path from the spawn point to the block, and in this interpretation, the Cyclops outside the spawn point are no longer a "block" (is it after 3 rounds and 111 units??? – do you like restarting, do you like extreme challenges? That's what I think). So, I wouldn't add anything about a single path to the block (again, the search for chocolate), but what if there are Archmages and no other way out of the spawn point?