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Let's analyze this with a specific example. In the first game of the novice final on 8mm6a, I had no restarts left, and at turn 111, I encountered a block of 10-19 Cyclops. I didn't request a restart for the block because it was already in the next zone, and according to the rules, that doesn't count as a block restart. However, this block effectively ruins the pace of the game; additionally, there was an exit onto lava via rough terrain – approximately 4 turns away from the city for my hero.
More than 10 Cyclopes represent over 10k in value, and I believe that in such cases, a restart should be allowed because development here is more or less possible due to the dungeon under Lord containing Aine, allowing me to develop somewhat.