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your questions regarding the game rules (improving the interpretation).

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#9
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skd
Suggestions:
For restarting a battle based on a unit block, you could add a clarification in the corresponding section of the rules. The block value could be tied to the level of the units in that block. For complex units (e.g., archers, storm elementals, grand mages, corsairs, vampire lords, mages, medusas, enchantresses, liches, cyclops, charadees) - set the value as if they were units one level higher.
For example:
Level 2 units - 15 to the block,
Level 3 - 13 to the block,
Level 4 - 11.5 to the block,
Level 5 - 10 to the block,
Level 6 - 9 to the block,
Level 7 - 8 to the block.
Block based on level 1 units - only if it blocks the exit from the city and cannot be bypassed.
A mandatory condition: it should be checked whether there is a possibility of restarting without any losses.
For example, with a miner, if there are no regular ogres, you can easily defeat 11.5 units. Therefore, the player decides whether to take the risk or restart.
Regarding the value, it's a good idea, but if I'm a beginner, it will confuse me. Simplicity is needed, just as it is divided in the game (1-4, 5-9, 10-19, 20-49, etc.).

Regarding (one level higher) - the idea is good, but its implementation seems to create a lot of text in the rules (there are many situations).

Block based on level 1 units - who doesn't kill them with the starting "situation"? And how many of them should there be? I wouldn't consider this a block.

A mandatory condition: it should be checked whether there is a possibility of restarting without any losses - if you checked with a weak unit and there were 10 of them, why not play and defeat them? And if you checked and there were 19, then it's more likely a block and a restart. But if you came with an army and didn't kill them or killed them and came out with 1 unit - this is not a restart (a lot of rules), I think it's better not to write this - whether it's useful to fight them or not is the main thing, just show their number to the opponent/judge