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Sylvester Archipelago

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#3490
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Fire Field (20|50) Sets the ground beneath the enemy on fire, dealing damage and reducing their speed and agility by 30%.
Fireball (90|150) Deals fire damage to the enemy, setting them on fire for two turns (-10% of the enemy's health per turn).
Fire Ring (50|170) The caster surrounds themselves with a ring of fire, which deals damage to approaching enemies for five turns.
So, these are the most interesting and safest options. I personally like Fire Field because it reduces speed and agility. Right now, it's beneficial for us to prolong the battle.

Added 1 minute ago
Wave of Fire (-|300) Sets all characters within a twenty-meter radius on fire for two turns (-30% health per turn).
But we'll be the ones who suffer from this. So, it's not suitable.