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The maps only have script names added to some objects and a link to the script file. There are no other changes in the map.xdb file. And, of course, NHF-Names.lua has been added. But how could this affect the accessibility of portals?
Added 1 hour 17 minutes ago I suspect that portals and ladders don't work because the mobs are standing 3 tiles away from their position. The mod has a maximum distance of 2, although even at 3, the monster prevents passage.
Added 2 minutes ago Here's a diagram:
B B B o o o B B A o M o B B B o o o
M - mob o - guarded by a mob B - blocked ladder tile A - active ladder tile
Even though the distance between the center of the ladder and the mob is > 2, all free tiles adjacent to the active ladder tile are guarded by the mob.
You can attack the mobs, but you can't enter the portal. If you simply copy and paste the portals in the editor, everything becomes normal... (besides changing the ID, I didn't see anything else there, but if I change the ID myself, everything remains as it is) - "ID is the object's ID, not the portal's ID)