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Yes, I asked Wizard to do that.
I am very surprised by the claims :smile11:
Common sense tells me that the guessing game with the Guild is present in any case; there have been many precedents on the WTS h3dm1 – one player straightforwardly built GM dwellings and by the middle of the 2nd week got everything, another strategically upgraded dwellings, and the GM built in the secondary market and got nothing.
Thus, the chance of building control is slightly higher, and besides, if a player does not find control in the first of the two Castles, he will purposefully build it in the second Castle, leveling his chances with the one who immediately started building the second Castle (with a random distribution of spells, there is a desire to give up).
The examples about building creatures and the Guild are completely irrelevant.
And common sense also tells me that the proposed method of making it easier to build control is more natural, classic, and less random than rebuilding the Guild. Which, apparently, you have no complaints about.
I didn't write anything about rebuilding solely because it is optional; if there are rules with a mandatory option to play with this checkbox, there will be controversy, but for now, I am not going to rejoice in this checkbox, nor am I going to worry about it; essentially, this is a free (optional) creative endeavor by Wizard, who clearly doesn't have to please everyone. This cannot be said about mirror templates and the built-in checkbox in the settings.
It's a pity, but the templates and the very principle of the mirror are very, very pleasing; it would be very disappointing if they lose their original meaning due to such innovations.
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