Started off strong — cavalry in the Castle, took all 3 villages, Mephala refused water but bought air instead and ran to a hut for the Log. 121 we start from the stables, which take about 1.5 days to reach winding around.
Then just got unlucky. There were 2 scouted directions. One had 3 Air Elementals along the road and a treasure zone with Boots in the distance, the other was near minor loot, a Pandora's Box, and a Hive. Fairly chose the 2nd option, leaving the Air Elementals for the slowpokes. Walked for 3 days — zero profit, and ran into a bug. The road is missing from the outer side of the teleporter. We're stuck.
But what's good is that Mephala is about twice as strong in stats.
Gradually lost the advantage and fed part of the army. Meanwhile the opponent is already grabbing the only Angels on the map — and I was just about to head there. There were also 2 Dragon Utopias there. Still, Mephala's specialty allowed me to defeat the Tier 3 with practically nothing and tolerable losses, then the Tier 6 as well. Have full control. I rush to the opponent, since there's a chance to still grab the maximum in the swamp. Only managed to get an Imp. He buys me off, I catch up, another Imp, but I sense there won't be enough gold to upgrade the Drakes (external dwelling).
I squeezed my own and the enemy's Giants up to 11, and then the opponent hard-banks on the timer, forgetting to pick up 34 Cyclopes. With them, the final wouldn't have been a formality — there was an Armageddon found there too.
Thanks for the interesting match!
Зима 2011-12.