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Sylvester Archipelago

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#2453
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Why not implement this in the next patch: the aura consumes mana equal to the damage received by the character, but not exceeding the maximum mana pool. In other words, if the player hasn't taken any damage since the shield was activated until the end of the battle, the aura won't consume any mana. That's it. No problems.
But he was incredibly lucky! It's like dying because you won a large sum of money at the casino. Such a death would be even more foolish than the death of his companion! There must be something wrong with the members of the order.
You don't understand his character :(

Whatever