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#1853
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18.07.15 Armageddets (blue, Rampart, Kirr) lose to NightTroll (rare, dungeon, Gunnar) 8mm6a 146
Starting with Kirr. In the tavern, Ivor joins. I decide to develop two heroes simultaneously, and we'll see who becomes the main one. Kirr explores and advances in Earth magic. In the early game, I take 2 Crypts. I get a lot of gold. From the first turn, I get 7 heroes. The eighth one seemed unnecessary at that moment. At the end of the first week, I find an Elven stash guarded by 53 upgraded Lizards, pass the army along to Erdamon, advance him a couple of turns, teach him expert tactics, bring in Unicorns and Dendroids, and break through the stash. But this slowed down my development. And I didn't leave the starting Castle in time through the Fairy Glade. I find a Dragon stash and turn back again to stay on the starting Castle for another week to take the stash and the resource. On turn 125, I take the Dragon stash and a single resource. I see that the opponent has taken a second Castle, and I prepare to leave on the third week. I leave the starting Castle. I notice a computer-controlled hero and defeat it with Ivor. Then, I return the army to Kirr, and he takes a double resource and breaks through to the purple computer-controlled hero, capturing its Castle. I was one move short of entering the Castle itself. And the opponent ambushed me, took an Angel stash nearby, and attacked Kirr. Since he got 2 Utopias, with the help of artifacts and attrition, he defeated me without a chance, even though I had a larger army. A fair defeat. Thank you for the game.

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