I'm letting you know that I had to introduce a limit for percentage probabilities (no more than 75%) even during the creation of NPCs. I didn't mention it because players didn't have characters with excessively high chances of anything.

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.
I wanted to offer you some flowers, but a crown would suit a princess like you much better
Смысл жизни в том, что жизнь на тебе не заканчивается