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Sylvester Archipelago

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#2024
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Heroist
It’s better to remember how I ranted for twenty pages after Ratislav was one-shotted at the end of the battle; I still get very upset every time I think about it.
From all of this, we can conclude: dying is unpleasant, and this should be kept in mind in real life, and expeditions cause mental damage to players.

Added 21 minutes later
Oh, and another thought occurred to me: if there’s a way to avoid character death, it means the game is good; otherwise, it should be indifferent. So there’s at least some positive aspect to this!