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#2115
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MSCH
Maahir has something similar. Daily replenishment is increased, but not per level.
So, theoretically, it is possible to achieve it within a level (at least it's not a duplicate).
The difference is too small. In principle, what I suggested isn't perfect either, and I won't use it.
Because percentage-based growth is an unnecessary workaround, considering that the hero only uses mana for themselves.
MSCH

By the way, can we make a special replenishment of creatures for winning a battle??? There definitely isn't one (I checked). That is, there are 10 dryads – you kill 7, and after the victory, there are 10 again.
There's already too much Necromancy and its variations in the game and the mod.

Added 7 minutes later
If we increase mana based on some parameter, it won't match the bio-specialization.

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