the thread was created to attract attention to myself
You don't like how I write with mistakes — I'll write in Ukrainian:
The thread about the Fort was created to add additional variety to the game; even in the M200 balance there is a Necro (Conflux) Castle with a Fort, and nothing bad has come of it.
And a 50% growth increase (for creatures 1-6) would only give the effect of a Citadel, a Citadel the effect of a Castle, and a Castle is rarely built first (+2 creatures of level 6), so with a Castle we would have a total growth for level 6 creatures of 3 in the Fort, 4 Citadel, 6 Castle; only 2 more level 6 creatures than the usual. That's why I said it would slightly ease the dependence on Conservatories and Hives.
And together with the Fort, this would add an additional, minor strategic component.
And for those who like to nitpick words: сделать дешевле - сдешевить, it's just how I phrased it.
I'd also rework Diplomacy, I'd even agree on creatures of levels 1 and 2 it breaks classic Heroes (no army built in the Castle), but there should be an achievement for it as an antithesis to Necromancy, so how to rework it???
But you only know how to go off-topic.
As for HotA, what I gather, as it seemed to me: "I haven't played HotA and won't", "I played HotA, but daddy's choking — I'll lose", "I played WT, the rest is crap".
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/