But if we stick to the canon, then we can simply remove the word "Sylvan" from my version everywhere, even from the name of the special unit. And also remove the ship-house.
Here, I've reworked it, incorporating some ideas from Lokken:
Draylana (Sylvan)
Draylana's ancestors left Irollan due to the druids' dissatisfaction, as they worshipped two Dragons – Silanne and Shalasse, and were also known for their matriarchal structure in the priesthood, which violated the elven canons.
For many years, Draylana wandered through the "barbarian" lands in the east of Tallan, studying the healing and culture of the inhabitants of those places, until one night she dreamed of mysterious writings telling of a relic hidden deep within the elven forests – a vessel with an endless supply of mana. Without a moment's hesitation, Draylana set out to find this relic.
She found Irollan in ruins and at war; the very first village where Draylana stopped was attacked by the undead, but by organizing resistance, the girl destroyed them, earning the trust of her fellow elves.
Now she leads one of the border armies of Irollan, without losing sight of her goal to find the great artifact of her ancestors.
Special unit: Replenisher – fully restores mana for each won battle.
Added 9 minutes later
By the way, is it possible to implement the Necromancer's special ability as Nagash had in the 3rd game?
(i.e., to close the map during a turn). If so, then we can write a biography for Charity.