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#110
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First of all, the SoD timer was much more forgiving compared to the Chess timer.

Secondly, I believe there are different templates, different formats, and it's not right to compare them. For example, I like long timers, but I'll gladly play m200, where you have to hurry. On this template, just like on Jebus Cross, I think the most interesting thing is to fight a bunch of difficult battles, building up power as quickly as possible. For that, a larger timer is needed, as the current one is severely insufficient. I don't think it's interesting in this format to agree to auto-combat or not attack certain guards just because you don't have enough time on the timer.

And the whole "newbies / dads" talk is ridiculous. A newbie has no chance on a mirror match regardless of the timer.

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