Auto-translated
Regarding the overall increase, I'm against it, but in Inferno, there are few starting troops: Imps - 15, Gogs - 8. If possible, change it to Imps - 18, Gogs - 9; it's a small but pleasant bonus. Also, reducing the growth of Monks by 3 seems a bit much; changing it to -4 might make a tactic for rounds 1-5 in the Citadel a viable and reliable "Plan B."