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Actually, I would play like this: one hero slows down the enemy (I have two Warlocks) and the other casts something like Precision; Djinns – quick elimination of the enemy hero; then both my heroes teleport enemy dragons and vampires, and generally everyone who stands too close, to the other end of the battlefield... Ghost, name at least something that will help you (no need for fantasies like "I'll kill everyone before they cast spells" or "a hero can easily defeat Djinns," etc.). Also, keep in mind that "Death rules" is not a valid argument :) I understand, it's a low blow, but without offense – it's your main argument in this dispute... If you don't believe me, carefully review your posts in this thread.
I haven't played in a long time – I don't remember all the spells, but how long can you teleport us back and forth? Vampires and dragons only need to attack once under a spell to recover their losses – how feasible is that?)))