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Actually, I would play like this: one hero slows down the enemy (I have two Sorceresses), and the other focuses on something like accuracy; Djinns are for quickly eliminating the enemy hero; then, both my heroes teleport enemy dragons and vampires, and generally anyone standing too close, to the other end of the battlefield... Ghost, name at least one thing that will help you (no need for fantasies like "I'll kill everyone before they cast spells" or "a hero can easily defeat Djinns," etc.). Also, keep in mind that "Death rules" as an argument is not accepted :) I understand, it's a low blow, but – no offense – it's your main argument in this discussion... Don't believe me? Take a close look at your posts in this thread.
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"... - Чжуан-цзы Сильванис