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Sylvester Archipelago

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#103
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Do minions get a bonus?))
No.
Is this spell more geared towards the combat part of the gameplay or the part that takes place outside of battles?
Outside of battles.
Can spells of this type be used outside of battle, and if so, how will this happen?
Well, I don't know, I don't see the point outside of battle. It's needed so that the enemy doesn't move.
Should the character actually be a scientist (or close to it) or is it just a name for the perk?
A scientist in terms of role-playing?
What kind of potions will be able to be brewed?
Healing, magic energy, poisons, antidotes, narcotics, temporarily increasing strength, perception, etc.

Added 6 minutes ago
I.e., does it increase the chance of success/resistance to a spell?
Yes.
And in what state are the raised undead preserved and how long do they exist? Can they be "re-raised"? Can an undead "live" for an unlimited amount of time if it statically consumes the specified energy reserve?
No, not repeatedly.
The "life" time will depend on the strength of the magic. But I'm still thinking about how best to implement this. Maybe I'll do it by the hour.

Added 18 minutes ago
For now, I think I'll enhance the Halekids with this:
If the enemy's damage is greater than the character's will, the character takes damage equal to the enemy's damage minus the character's will.
Dead God, instead of triple damage reduction from undead, with this:
The risen dead do not attack the character if he is idle.
Lokura with this:
The character always counterattacks; the character cannot be critically hit in melee combat.
Mother Khsaemscu with this:
Outside of battle, the character's health is restored by an amount equal to the character's will each game day.
Yolthir with this:
+5 to dexterity.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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