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Let me tell you a secret: a "feature" is a small, unconventional action that helps you in a particular situation. As Nitro used to say, "I sit for 10 minutes, watching a mulligan run past me to the left, I sit for another 10 minutes, watching a mulligan run past me to the right, another 10 minutes up, another 10 minutes down." I can simplify the task for your brain: moves are one of the most valuable resources in the game (especially considering playing on HotA). So, by creating, let's say, infinite moves for yourself, you're simply breaking the rules of the game.
The issue here is very subtle. For example, transferring the last unit before dismissing a hero is impossible using the standard method. But there is a way to transfer it; it's more of a bug that the developers overlooked. However, this bug was deemed acceptable.
How should we interpret moral principles? This is a minor thing, it's okay to do this, but that is not okay...:confused: :confused: :confused:
Based on experience, and seeing dozens of times how berserk, skips, and other bugs were used unpunished in tournaments, I would conclude for myself that naval artifacts can also be used. And it's not about moral principles, but about human adaptation to situations: "people have used it so many times... so it's okay."

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