The Horde, whose appearance had been predicted long ago. These fellows (almost all of them are a mix of humans and other creatures) were created in ancient times by mages and remained in their servitude for a long time, so rest assured, they hate mages with all their hearts. By the way, their barbarian hero is capable of altering the effect of an enemy's spell, so magic isn't such a powerful weapon against brute force. The various types of troops of the new faction can boast interesting abilities. For example, the first and weakest – goblins – serve many others as expendable material (they are thrown, sacrificed, etc.). However, goblins are vindictive and cowardly; if their numbers decrease to a quarter of their original number, the unit switches allegiance to the enemy (and there will be no further changes under any circumstances).
The Horde are a barbarian people by nature, preferring a good fight to any other activity. Therefore, do not be surprised if the characteristics of a fighter who has been standing still for a while suddenly begin to decrease; to maintain their fitness, they need to constantly move and attack. And special structures will help maintain morale – Trophy Piles – the effect of which accumulates and provides significant assistance in battle. Other races will also receive some additions, especially we want to note alternative upgrades for creatures. There is no doubt that Nival will once again demonstrate top-notch quality (I don't know why I started speaking in verse – Editor's note). And we wish the guys that the balance is not broken by the appearance of the newcomers (we have already been promised that a significant portion of the time allocated for the creation of "Lords of the Horde" will be devoted to balancing). By the way, our journalists managed to take an interview with representatives of the company; you can expect it very soon.
Taken from http://games.cnews.ru/articles/8/567_2.html