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#572
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I chose 6lm10a, but Zhenek took Dungeon, so I had to take Necropolis as a counter... I had no money, I barely managed to put down some mounts, and they even added computers on the first turn)). From turn 131, I saw the opponent jumping around in the center; by the middle of the third week, I was already thinking of writing a report in the style of: "I don't know how to play Necromancer without a Ghost and Lord Vampires :D," but then everything suddenly changed: the opponent exposed his Ghost helper, not knowing that I had a damage dealer (I didn't expect it myself; I got it in a scroll)), which I took down with the help of amulets, and then immediately bought him in the tavern!! There was offense, defense, and logistics; in general, it was a perfect upgrade, only without Wisdom. I bought some water and fire just in case, and now I have 2 heroes with 3500 MP and 2 damage dealers + a tank! Then I helped a little and took down the super treasure.
Thanks for the game!


Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
GoD
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
213 days
Game Date
6/24/2015
Reported
6/24/2015 5:49 PM
Rating Impact Archived
KobRa_RR 1840 → 1852 +12 ↑
GoD 1734 → 1722 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/12/2015 1:23 PM