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That's a strange claim. It seems to stem from a misunderstanding of the rules of my Tournaments and the goals of all these innovations.
Those who want to play as usual have every opportunity to do so – just wait for the current round to end and receive their next opponent. There is no bracket because it's a Swiss-system tournament, and a bracket isn't intended for that format.
All the additional features are aimed at those who want to play earlier or fit games into a busy real-life schedule (business trips, vacations, etc.).
The main goal is to have fewer technical results and more actual gameplay results, because my Tournaments are purely experimental, and therefore, collecting gameplay statistics is one of the most important tasks. For this reason, I don't issue technical losses for exceeding the time limit, but only apply a debuff.
лето 2012.