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The most effective starting strategy for the Inferno faction.
I can't give you a 100% guaranteed strategy yet... (I'm still transitioning to the Veteran difficulty).
But as for heroes, either Deleb or Grol.
The most important unit at the start is the Hellhound (or Cerberus). The main thing is not to throw them at infantry right away (you can use them against archers and mages). Capture a building with the "Gate" ability, and then attack with everything you've got.
On Recruit and Warrior difficulty, I level up all my units to Succubus within the first week (I'm still getting the hang of it on Veteran).
The first building should definitely be the Mage Guild! Magic Bolt is the highest priority (or Spikes, which are also useful).
And sometimes, my hero doesn't even enter the town until level 11... (once they leave, they don't return until the starting army is depleted).
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*"Gate" is an integral part of the Demon tactics... (it usually reduces losses).
*Interesting fact: almost no players use Succubi to open the "Gate"... (but it has helped me a couple of times).