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#541
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We started playing without rests. On 111, I took the experience stone with Tunnar and caught earth; there's a shrine with slow under the Castle. Nothing useful was spotted on the respawn, but I decided to play. Later, 3 Hives and 2 cons were scouted. With Tunnar, I took the box for 45 Cerberi at 10k and used oil to take the level 1 con at 115. By 121, I picked up 3 clues at 16 same-type units, another level 3 con; angels are in the fort at home. Among artifacts, I found a hat +4+4, a pendant for 3-3 morale luck, a +6 shield, +4 armor, and gloves.
Tunnar picked up the exp log and on 122 with 6 Angels and other gear burst into the sands, running as far away as possible; along the way, I grabbed a box of 15 Scorpicorns. With adv. scouting and the pipe, I opened the center quite well, but saw nothing interesting. I rushed further down the road, picked up a box of 20 Minotaurs, and entered the level 3 Dragon Utopia. They gave me another 3-3 morale luck pendant, Boots of Superiority, Black Orb, and the book of victory water. I traded all my ducks for this loot. Out of frustration, I noticed a corner of КЗ in the sands behind the champions. I rushed back, took the КЗ, and that's when the mana ran out. I had to spend a day reorganizing and replenishing mana, while bringing the army home on foot. In the end, by 126, I finished 6 Archangels; I plan to use TP to burst into the central castle. On 127, I'm taking the central dungeon in a chain, and there's a miner nearby. TP and attack.
There are 8 reds, about 20 ducks, and 1 angel. I kill the reds with an explosion and cut half the ducks with Archangels. An Armageddon flies at the same time as the angel; the opponent is left with 2 ducks, who died from morale on the Scorpicorns. ГГ, thanks for the game!


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