Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I've only been playing Heroes 5 for about 2 weeks... I've installed all the latest patches. I read this thread...
The game balance, in my opinion, is good, at least in theory.
However, I have some questions: maybe I just haven't figured something out yet... Mostly, it's about the spells.
1. In patch 4.1 for the expansion, did they really fix the "Lightning" spell? With a "Sorcery" skill of 3, it dealt 33 damage (and scaled proportionally). Even with the "Chaos Magic" skill, it's much weaker than a simple "Magic Arrow," even though it's a 2nd-level spell, and its only perk is the "Storm Master" skill. Where's the balance here? "Ice Bolt" deals 5 times more damage – it's the same level.
2. "Hornet Swarm" – deals decent damage, doesn't affect half the units, and costs as much as any other 2nd-level attack spell... What's the point? Maybe it's better with a high "Summoning Magic" skill? I haven't noticed...
3. I got "Hornet Swarm" and "Raise Dead" in 4 out of 6 castles on the map, and none of them were Necropolis castles. "Hornet Swarm" is completely useless – is this some kind of joke? :confused:
4. A catapult with an expert skill for siege engines and the catapult itself fired (twice) in 3 turns in any direction except for the tower I pointed to... Is this the "random element" that Nival Interactive talks about? :rolleyes:
5. The "Energy Rune" for the Dwarves is a blatant cheat.
Well, etc.
The balance is generally good, but the clunky spells in the Guild of Mages at levels 2 and 3 often ruin the mages' experience:smile35:
And that's already an imbalance...
Sorry for going off-topic.