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Outlaw 2!

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#214
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Amster
Started without restarts, right at Castle 2 experience stones and another one along the way, Crag Hack and Vidomina came in. On the first, one road leads to a one-way portal, gathered some bones, tried to climb out to the green Necro in the underground through wasteland, didn't work. Vida got experience ground and Diplomacy and became the head of the parade, gold worked out abundantly, managed to build Griffins in the Fort + some left over. At the beginning of the second, broke the fort on the hill for 90 swords and took the 2nd Griffin Conservatory, got 4 Phoenixes and 2 Archangels, with them went to work in the center through a one-way portal into the underground, having previously plugged the hole. All computers turned out to be close to each other, captured the castles of 3. On 131 with growth delivery, I take the 3rd Dragon Utopia for Helm +6 Offense and Necro Boots + the Amulet is scouted very far in the underground. 3 Dragon Fly Hives with Crag Hack. Vida ran through long wasteland to the 2nd Dragon Utopia underground. So far no one has joined Diplomacy, only Advanced. Vida is leveling up just great, also got Offense, Defense and Air. No logs, speed or control artifacts visible. Built 5 Mage Guilds in Tower, it's empty there. 2nd Dragon Utopia for Shield +4 Offense, Plate Mail. At the beginning of the fourth, climbed into the super Treasure on the stones with a scout — the largest on the map. There the real juice began: Expert Diplomacy, joined 200 Liches, 130 Nagas, an external dwelling of Fairies, and a bit of everything else — enough for two full armies. An annoying Pandora's Box with a scout hero for the whole 5th level, but at the end of the week in the last Dragon Utopia I max out — Legendary Hero's Cape + Helm + Boots lying nearby. Built the 5th Mage Guild in Conflux, there's Town Portal + Dimension Door. Only a small matter remains — level everyone up on the hill and go kill the opponent through the underground Cartographer. Did finally reveal the Cloak for them before assembly, but that was no longer needed.
In the final battle against 2k of the opponent's bones, raised 1300 of my own bones, without the Boots and Amulet equipped :D
Thanks for the game!
That's how it was. From the start, two most papa Necros — Nimbus and Straker. Thought for a long time whether to restart, but under the Castle there was a Griffin Conservatory, and I decided — when else will I get to rampage with Necromancy. At the start, the army did melt a bit, but Straker quickly got Expert Necromancy, and by the end of the week he rolled out — got the Necro Amulet and Cloak (never found the Boots until the end of the game), revealed two external dwellings of Peasants, though due to tight resources with ore and money, only built Liches in the Fort with the upgrade. On the second day, went to mass skeletons on two fronts (by the end of the week there were about 800), killed the Conflux computer. Then headed into a Treasure, ate Pandora's Boxes — everywhere experience or money, took my home Griffin Conservatory 2 and another 3 in the back of the spawn. Simultaneously built Mage Guild houses — no Control given. No Dragon Utopias found either, scouted superior stats and the opponent's mass, and everything felt kinda grim. In the second Treasure, nothing particularly remarkable either, except for the Legs of Legion. Took an unattended Pandora's Box on the side with Nimbus and Expert Wisdom — there was all the Earth magic (probably should have moved Nimbus into the papa stack — he also got Diplomacy towards the end). Was planning to use Town Portal to gather the army into one stack for the next turn, but the opponent beat me to it — takes the main, the village, and wipes the papa stack with 2k bones and chaff. However, even on the next turn there would have been no chance against such mass) Thanks for the game!
I'm too f*cking old
To sell my soul