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Problems with Heroes of Might and Magic IV.

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Zdob;69892
Maybe I'll be persecuted by all the forum members for my answer, but I'll say my piece! Heroes of Might and Magic IV is the BEST!

Most people started with the third installment, and that's why they didn't like the innovations in the fourth! Well, I don't mind other people's opinions!
But there's no need to express negativity directly, pointing out the differences between III and IV!!! This transition was a Revolution (with a capital "R" :cool: ).
And somehow, the differences are judged as flaws! But now, remember which Heroes you played for the first time!
Okay, okay! Who did I offend? Write! :cool:
It's not that someone is offending someone.)) But in the fourth game, objectively, there are some shortcomings - for example, it's not very convenient to fight in swampy areas, the picture somehow lags, it slows down... And the graphics are so-so... Well, if you look at it from the point of view of what was needed to create it, it didn't require any special effort. On the other hand, of course, it's good that the hero can accept a battle himself and not depend on an army of losers (if that's the case). And the units moving on their own are very convenient for scouting territories (especially if the moving unit is a thief). Not to mention the caravanserais. In general, it made the hero's life easier, but it also became more interesting in some ways. And I started with the second game, I've been following it for a long time. Well, the fourth game is good in itself, if you don't compare it to the third... But if you constantly compare everything, then, of course, you'll always find something you don't like, especially if you subconsciously want to find it...
No mana. No excuse. :smile51: