despite the crabbiness and the loooooooooooooong roads,
but in the morning the opponent surrenders, the computers really spoiled his debut, and there were no available objects to take on the troops to confidently go into the treasure zone with them
GG, thanks for the game! :)
Then I conquered the Tower, luckily there were weak mages there—scouted the consulate. Notably, there were no roads or passage into the treasure zone. At the start of the second, I tried again with 14 marks to break into the second Tower—the road was blocked by up to 49 cyclopes behind a quest artifact and resources+building. I turned back to the stones, where I captured the consulate—sent a spy inside—maximum, nothing to take with yet... I'm heading into the treasure zone with 6 horses, 4 rocs, 14 marks... On the path, up to 90 ethns stood in the way. Usually they are easily taken on the second—but here there are no archers or fast units...
In short, I didn't manage to run wild.
Thanks for the game!