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#1740
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happy orange
06/01/2015 Happy Orange (red, Castle, Orrin, Crag Hack) def socola (red, Fortress, Kirr, Kirr), 8mm6a, 123
Small respawn point, but I decided to play because of the stable nearby and Crag. On turn 116, I captured Inferno from the AI, while simultaneously sending Crag to look for secondary resources with horses. Everything was going quite well until the main hero arrived. Thanks for the game!
Very good setup, but on turn 115, I go for the gold golems to level up, but there are only 50 of them. I lose, and after a few days of trying to come up with something, I give up. Thanks for the game.

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