111
The beginning was long and difficult: I had to navigate long roads, the necessary resources tempted me to go off-road, and the ranged units chipped away at my army... I took the Elven Castle and left Alagar to frolic on the grass with doubled mana. I rushed, lost up to 50 goblins and a Rukh, but Mikhail finally managed to strike on the first turn! Kragg gained wisdom and air, then more successfully - logistics.
121
With the Burrowers, I broke through to the second and third computer opponents, scouted, and by 124, I had a master plan: in addition to the mandatory items (cons, potions, etc.), by 127, I needed to be in the dungeon, having obtained the Crown +4 to knowledge beforehand. Then - home, we take the middle consul and break the Guild of Outcasts.
126
The opponent unexpectedly surrenders. It's a pity, I hope we'll have more good games in the future.
I killed all the computer opponents, went to a single treasure location, the block was strong. I moved the army to another treasure location, where I broke through one block, losing half the army, and went to be defeated at the next block. Without a good hero, it didn't work out...
Thank you for the game.
