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... But being able to adjust the timer in battles would be valuable.
For example, if a battle lasts 1 minute, and you complete it in 20 seconds, the next battle would have 1 minute + 40 seconds. If you complete that battle in 20 seconds, the next battle would have 1 minute + 40 + 40 seconds, and so on. This reserve would then be carried over to the next turn (battles the following day).
P.S. If the idea were to catch on, you could then reduce the battle time to 1 minute (???)