Spent all resources, because various Citadel-Swamp things were offered, and I played them. The start was not very pleasing - the opponent had a Dungeon, Dimmer was revealed. I have Inferno, no good heroes in sight. But a turn came, and Luna popped up in the tavern.
The gold income was decent, on 115 I recruited Efreeti and took both gold mines with Luna - past the Air Elementals and Troglodytes. On 117 I broke through to the next zone and took a chest of 60 Archers using the Minotaurs as fodder. At the start of the second week, I decided to upgrade the Efreeti, moved the army home, but due to greed (I wanted to upgrade the Gog as well, but ended up not having enough to hire a hero) I failed to bring them back. The next turn I prepared to ride to the opponent, with a scout I could see the edge of his secondary hero. I saw that turn how Dimmer, from his side, broke through the zone guard that I was planning to go through to reach him. However, I didn't hope to ambush him - I spotted a scout there, and it was clear that Luna was within sight range. I bring the Efreeti, Magog, Archers from the Castle village, and ride into contact. Luna has good stats, a good army, the only thing I fear is GM4 and Dimmer. But there is no GM4, not even a good Nika (only Troglodytes). We ran around for a couple of turns, I killed a couple of scouts, took the secondary hero, and a final showdown was in sight, but after my scout killed a Minotaur with a shot, a concession follows. Apparently the Minotaur was the last straw.
Thanks for the game.