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2The: p.s. Overall, the post gave me the same feeling as Heroina and Co's posts about the game mechanics overhaul. People are drawing conclusions based on assumptions rather than on the experience of specific games. It's not cool, and in my opinion, it's worse than just mindless chatter.
Overhaul, overhaul, overhaul, let's weave it into all topics and consider it the ultimate, irrefutable argument for your point of view.
2The:
1. Actually, having Lore with a guaranteed 3 stacks is NOT demoralizing and NOT a weak start. Yes, the Miner is significantly weaker. But 25+ griffin guards is not demoralizing; it's a separate strategy that can be very effective, especially against hordes of golems/earth elementals, etc.
2The:
2. A Necromancer without stacks is totally weak at the start. Plus, skeletons accumulate very slowly due to the reduced Necromancy skill. Saying that having an "imba" stack at levels 121-122 is a bit naive...
This image speaks a thousand words.
p.s. The post was written from an entertaining point of view, sometimes prompting reflection, using exaggerations and allegories, sometimes very obvious. (about the previous post)
In essence, you wrote the first point, but only formally; in practice, it's not true.
The second point is a matter of taste. Although it seems to me that most people understand it the same way I do, or maybe not; that's fine. In general, I could have just answered like that, but after your "p.s." the essence of the answer can only be the picture above.
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