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#8
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=Lizard=
It was a long-time dream to create a mirror "Jebus Cross-like" map. 6 zones on one plane. For example: top-left red, bottom-right (mirrored) blue, bottom-left and top-right identical (mirrored) adjacent zones. In the center - the desert itself, divided into 2 mirror treasure zones with a connection in the form of 2 teleports guarded by a value equal to GO. But, probably, this is impossible...
Mirror maps with horizontal symmetry are the next stage, the algorithm is roughly ready, but the implementation is more complex. I hope someday we'll get to them. Then a mirror Jebus Cross would be more similar to a regular Jebus Cross.

For now, there are difficulties with adjusting distances - either everything is too close and red decides the game, or everything is too far and the game consistently drags into the 3rd or even 4th week. I'll think about it some more, maybe something will come to mind.

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