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Nice start, though with mirror castles and still having to restart twice, I decided to play it because it was a good start. A lot of money lying around, and a free prison hero (+350 gold). The 5th hero in the tavern was Crag Hack, so I switched from Pyre. By the end of the week, I had a cavalier + citadel. 122. I beat a lot of horned demons for 80 master gremlins. Then I beat a lot of harpy hags for 5k XP, and took a hive in the treasure area. Using expert view, I checked the opponent's heroes and saw he was nearby, so I took another hive and attacked him. He had 1 champion on a mullich and surrendered. The next turn, I attacked him again and won due to a better army and skills. GG, thanks for playing!
I got a mullich, and I was happy, even though they didn't include archers – I didn't even upgrade. In the first week, I captured all the gem mines, and I was perfectly balanced in terms of wood and money for knights in the fort and griffins. I didn't think they would put a hidden archer stash there; on the 4th day, I had 6+k money (this is all the money collected in my zone and the second player's zone) – the opponent had more :D. I completed a couple of quests – for water elementals and 20 vasas, and captured a hydra stash; there were no archers at all. I took 1 ogre and 4 ducks. The mullich was leveling up okay – defense, attack, and water (because I had nowhere else to put points). The opponent had 40+ marksmen, 5 knights, 10 ducks, 10 paladins, and 80 helmets + spears + a mass haste tactic on Crag – it's not manageable without a decent mage. Thanks for the game! :D :D