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We started without any rests – I had a stable, a box containing 10+ alchemist golems (empty), and a stash of horses. My opponent had Gunnar at level 111 with logistics and diplomacy. By turn 123, he had 2 conservatories and 3 cities. On turn 124, a cleric gained diplomacy. I sent him to level up in my 3rd city, but he was immediately attacked and defeated. However, by turn 126, he managed to level up and recruit 14 greater rogues and 25 greater pegasi. I checked something that looked like the main treasury, and Gunnar immediately ran there, took a box containing greater wonders, and positioned himself awkwardly, taking damage from a group of ghosts with all the artifacts equipped. Even with diplomacy, I could have still won – there were far fewer troops there, despite the castle and cartographer.
Thanks for the game.
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