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#312
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Sanin
The game started with a clever setup involving a hidden Naga, which I acquired on turn 113. However, I managed to lose the Naga in a pre-max Necropolis dungeon due to a lock. Nevertheless, everything looked promising; the Necromancer had control over the respawn point, and the Swamp creature had a hidden creature right under the castle. The paths to the treasure rooms from both computers were close. My opponent couldn't handle his creatures.
Thank you for the game!
Thank you for the game.

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