The game started with a clever setup involving a hidden Naga, which I acquired on turn 113. However, I managed to lose the Naga in a pre-max Necropolis dungeon due to a lock. Nevertheless, everything looked promising; the Necromancer had control over the respawn point, and the Swamp creature had a hidden creature right under the castle. The paths to the treasure rooms from both computers were close. My opponent couldn't handle his creatures.
Thank you for the game!
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