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REWORK for the Academy. Is it needed or not?

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actually, the main question should be asked: how long have people been playing SoD? 15 years, and it hasn't been changed! AND WHY CHANGE??? It's one thing when there are various improvements in the HD mod for the sake of improving gameplay, but it's another thing to change the dynamics of the game, where you go into Jebus Cross knowing for sure that there's mass slow for land, or going into Griffin Conservatory knowing there's mass

But in essence, Tyoma, you're suggesting changing the dynamics of the game, specifically what I described above, when everything works perfectly, the Griffs and Gogs lie down without losses from mass slows, that's cool, right?!

Edik, how can you not understand. We are talking about giving both players at least roughly equal opportunities in _critically important places for normal play_. Of course, you can play without Slow and without Town Portal, who's arguing (it just won't last long and you'll usually end up in a box...))) It's just that our method offers their guaranteed finding after N amount of time, while at the same time your opponent can have them from a scroll on day 111, and you will struggle, rebuilding, losing guaranteed anywhere from one to six!!! Days. During that time, the game could already be over! And another hero will build Archangels while you're rebuilding, spending valuable resources. Calling this a handout would be quite disingenuous. Now scrolls with Dimension Door/Town Portal, five Griffs next to the castle, troop experience, the absence of morale for neutrals — that's a handout, yes :)