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#72
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Despite my clear opinion in favor of rebuilding, I want to share an idea that suddenly came to mind in this thread.

Create the following HD mod add-on:

1. You build a Mage Guild in some Castle and receive certain spells.
2. When building a Mage Guild in another castle, you ALWAYS receive at least 1 new spell at each level of the Mage Guild compared to the buildup in the first castle.
3. When building a Mage Guild in a 3rd etc. castle, you also ALWAYS receive at least 1 new spell at each level.
4. This continues until all possible spells have been learned. After that, naturally, there will be complete duplicates across all levels of the Mage Guild.

Thus, we get the following picture:

1. Classic SoD (with chains of suckers to banks in distant zones, etc.) is not broken at all. The game remains absolutely the same. "SoD-ers" are happy.
2. control is definitely found not in the 2nd, but in the 6th castle. "VT-ers" are happy.
3. Additionally, the game becomes even more strategic from the point of view of defending and capturing seemingly non-essential castles.

I perfectly understand that, as with any idea, there will be downsides here (and I automatically realize them before any statements on the forum), however, the pros 100% outweigh them.

The eternal question remains—is this implementable?:)
http://ru.twitch.tv/lizard_wt

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