Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
Player rating for tournaments across all installments of Heroes.
By the way, where did the number 5 come from? If you want to give a bonus to the underdog? But maybe it would be better to give not an arbitrary number "5", but exactly the amount that the underdog earned in the first column... in this case, in my opinion, the optimal balance would be achieved... that is, for the first heroes, 22nd place would not receive 5, but 12.77.... and for the second, accordingly, 23.33... I'm waiting for your "devastating" criticism... :D Sincerely.
No, there won't be devastating criticism - it will be constructive :) And if a player in 21st place scored 13 or 14 in the first column, won't there be a situation where, due to the fact that the second part of the formula will not be 0, but a clearly reduced number due to the bonus or the place taken, and the oscillator will halve it so that the player in the second to last place has a lower rating than 12.77, which the player in last place has. As a result, a really absurd situation may arise where the player in last place has a higher rating for the game than the player in the second to last place :) And with the number five, they are just trying to work around this :) It works like this - no matter what happens to the underdogs, no matter what anyone gets, whether it's 0 or 4.9, this number is brought up to the level that is equal to 5.00 :) First, this avoids offending the last place - he will receive 5 points in any case. And also, it avoids an absurd situation if, due to the oscillator, a player who is not in last place gets a number less than 5, it will immediately be raised to exactly 5 points. So that this player does not have a rating lower than the player in last place (with such calculations, you already forget about days and the speed of completion :) - they are no longer mentioned here, here are the words bonus, oscillator, lower limit, place taken ;) And why is it really 5, and not 10 or 20? The number five was apparently suggested by AmberSoler, although this person is a staunch opponent of taking numbers out of thin air :)