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#494
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Here's the situation. We're playing Heroes of Might and Magic III. The first and second players can't see each other's hosts; we've tried LAN, TCP/IP, and everything else. They can only connect through a third player. But the third player always gets kicked out on the second day, and the game autosaves a different game. Even though they remain in the chat, deleting the saves doesn't help – they just get kicked out of the game. I've reinstalled Heroes a couple of times, and it fixes the issue for one game, but how can I normalize the situation? Has anyone else encountered something similar?

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