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M+200% #10

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#298
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R@sIM
On day 1, barely got cavalry to the Citadel; at the start, I sacrificed archers and spearmen at the respawn exit — 30 archers, 10 of them upgraded (don't remember exactly). The road from respawn was quite long; with a stable, I couldn't break through the exit in 1 day :D. I started leveling a sorceress, who first got Earth, then Air (had to give up Armor to level up in time). I broke through the portal with 40 nomads on day 123 — there, the opponent with a force on a scout hero (20+ Grand Elves, 40 Gogs + lots of various fodder) and on the other side 20-49 Monks. I didn't go for the Monks — didn't want to go with archers, and I didn't have enough money for the scout hero, nor could I handle the opponent with that much fodder. I went to the treasure zone. The opponent bursts into my territory on day 124 — captures the Necro village and keeps pressuring. In the treasure zone, I start feasting + there's a dungeon village there, I pick up Boots, Pandora's Box for all of level 2, Pandora's Box for 5k experience, one empty, one Pandora's Box for 30 upgraded Harpies. The next turn, I take a Cloak +2,+2, double my mana to 100, and by this time I level up Air and advance Tactics. The opponent rushes at me with a wild force, with 2 stacks of archers — 44 Grand Elves and 50+ Gogs + more fodder. I tricked him with the Harpies, then attack with all my force, and as a result, I kill him and am left with 9 Swordsmen and 30 Spearmen. Then I start taking castles + catch a Monere with 2 Unicorns. The opponent surrenders. Thanks for the game! :D :D

In a tiny treasure zone, the opponent was given everything to win against the fodder and the tempo. Glad the tournament is over for me; the first experience of flea-level tussling at M200 didn't bring any enjoyment from the process. As they say, to each their own.

Thanks for the game
Хаос - это порядок, которым сложнее управлять.

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