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REWORK for the Academy. Is it needed or not?

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Scorpiona
But when you lose games after a bunch of attempts, 5-6 Grand Masters, and you don't find any Pandor or Scrolls for control, that's a problem:(
The argument is understandable; the strength of this concept simply depends on the game concept to which it is applied. For example, for Warlords, restructuring is an integral attribute because the concept of Warlords is "we manipulate the gameplay as much as we want, reducing the number of initially hopeless situations for one of the players." But for SoD, the concept is "this is classic, only bug fixes and technical improvements are allowed."

If you allow the possibility of changes like restructuring, then what's wrong with the rest? For example, 3 stacks at the start. Or neutral morale. Or dispersion across cons and relics. All of this affects the outcome of the game no less than the lack of control, which is only felt in the 4th week. Almost all games where "I cleared my part of the map, but didn't find any control" are those that lasted until the 2nd month. And most games end earlier.

In half a year, we'll vote again - "3 stacks at the start, are they needed or not?", "Neutral morale - is it needed or not?" and there will be angry posts about how much you hate losing to angels hiding in a corner due to morale in the first round.

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