The map was bugged; two of my secondaries were connected by a road to each other, without a road to my respawn, but with a road to the opponent's respawn. I realized this on the second day, but for some reason didn't reset. During the first week, for some reason, I attacked 70 dwarves on grass; as a result, 8 grands were running across the field from four stacks, and I barely shot them down.
On the second, I went into the underground, to which I had no road. I knew the map was bugged, meaning that through this secondary, the road could lead either to the opponent or to a treasure zone. There was a necro-castle. I immediately built a guild and sat there regenerating mana. The calculation paid off — the opponent appeared soon after. There were 24 vivs at 125 :eek: Luckily, all of this was on a loser's map, so I managed to drive them off; the opp bought their way out with 18 vivs.
Then it took quite a while to get going, searching for something worthwhile, and only on the fourth week did I take the max Dragon Utopia with КЗ, КВ, and КО. On 211, I seized the enemy swamp, upgraded my ducks, and bought up the growth. The situation was complicated by a lack of land, so I didn't use TP for a while, but after a couple of lands, Moandor got land in the last slot. On 215, the opponent stopped not far from my necro-castle, where he was caught, followed by a surrender.
Thanks for the game.
The opp was given КЗ and КВ in the very first Dragon Utopia, while I got nothing in three of them :smile35:
Thx for the game :smile36: