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M+200% #10

#265
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Spent all restarts, only one opponent, and the game took off.
The spawn was nice with 2 archer stacks, but the secondary guard died to a mine, so I had to break through the gogs for the mine, and there were more of them. So I postponed the attack on the secondary, decided to clear the respawn first and take both archer stacks. The respawn was very small, I gathered everything quickly, and ran with Adelaide to kill the gogs (I made her the main, there was no one better).
The gogs were dealt with okay, lost 3 arbalests, 30 still left. On the secondary there's a gold mine guarded by liches, another one by genies, an artifact +2 to attack guarded by monks, a portal guarded by gargoyles, and I found a passage behind snipers on the road, or behind dwarves off-road. On day 115 I took the mine behind the genies, money situation improved, on day 117 home dwellings 1-4 are in the fort.
121 - I bring archers and a few pikemen, attack golems for the portal, on the other side there are hell hounds and a necro village. I decide to postpone, take the +2 attack, lose 10 archers - there's a Ghost Dragon. I run to kill the dwarves.
122 - Behind the dwarves, 20+ demons guarding a quest artifact. There are 40+ of them, but with a lot of arbalests they go down fine.
123 - I deliver the artifact to the hut, 15,000 XP. I move my main there.
124-125 - I turn in the quest with Adelaide, she has expert Water, Air, Wisdom, Intelligence, she has Tactics and Earth. Good stats, income too, decent in troops and magic, I'm getting ready to make contact. But the opponent surrenders.

Thanks for the game.

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