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Technical implementation.

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#2
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the language is understandable... but...
1. the number of units is determined randomly... based on criteria (morale, the number of units the hero has, the size of his army, the type of creatures... and others)
2. the "Silent Stalker" ability already allows you to gauge the creatures' disposition...
therefore, I don't see the point of such a mod (no offense)...
but if the mod increases the maximum number of neutral units from 4 to 6-7 and changes the rules and conditions for dividing the neutrals, then it will be more useful (especially from a gameplay perspective)...
by the way, it would be useful to change the principle of upgrading neutrals... (for example, allowing both grades to participate in the battle)
what is unclear? I will be happy to clarify...
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*the idea is interesting, but it requires some refinement...
*to create the mod, you will have to delve into the root files and archives...