Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I watched the recording with Jezebel. In principle, she had a chance to win if she had attacked the vampires instead of some zombies. Why the battle didn't start for me in some cases is still a mystery. Could it be that there were saves left from shortly before these moments?
I would say that she should have won for sure. The trick here is not so much in attacking the zombies, but in the fact that the imps attacked. If they steal mana on their turn, winning becomes almost impossible. The Necromancer can fight back using the Necromancer's sign, but the other races have no options. (Barbarians – they will most likely be severely cut down on the first attack). To prevent the imps from draining mana, I had to sacrifice my own unit (Death Messengers). It's a really bad option when the imps can't attack anyone due to the specifics of the battlefield. Then they drain mana every turn, and they move often. I have a suggestion: reconsider the concept of the final battle. I'll try to find the save, I don't think I deleted everything.