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#195
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Lim4
That was the very same water Kirr...:smile26:
On the first day, I found an experience stone by the road, scouted a crypt with the expert view spell (took it for 2500 with a luck dove, again), a Griffin Conservatory, and one of the portal exits through the zombies. Didn't take the last restart. The opponent didn't take any, and the game began.

In the first week, I found out that the brown computer was blocked by a corner guard through the center. Took the sniper's nook. Rogues in the town (through the centaur upgrade on 111). On day 121, I broke through the gorgons to the village. There was a pendant of luck/morale +3 behind the griffins. The snipers helped, centaurs without earth magic melted. Found another Griffin Conservatory - 3-4 with griffins, checked the home one - a triple. Oh well, nothing's being taken yet... Aenain had expert air magic. I wanted to go to the purple castle, but the pink Rampart offered itself up, coming in with its main hero. Killed pink's main - dropped a trumpet. We saw another Griffin Conservatory in the adjacent zone. Scouted it - a 1. Took the Rampart with a scout. So, we got a double. There was construction up to pegasi and a citadel. Kirr took the 1.
Home castle.

With a delivery of griffin rogues and dendroids in the third week, took the Griffin Conservatory 3-4 with griffins, which, fortunately, turned out to be a triple. Didn't lose the rogues. Casualties: some centaurs, a few grand elves, and a few dendroids. Mass cure and luck/morale rule)
Went to the purple player. The Griffin Conservatory had already been scouted there. Took it immediately - a two. Recaptured the Castle, where purple had holed up with two heroes. Dropped boots as a gift! :smile02: The already expert Ballista skill :rolleyes: didn't help much, but the losses were still tolerable. Crashed into the dwarf dwelling with the main and transported the army via chain to take the home triple. Total - 9 angels.

There's a scouted Dragon Utopia. Took it on day 136. Lost many rogues - only 3 left. All angels alive, good. Dropped a level 5 hat, a chalice, and some minor stuff. Leveling earth magic) Replenishing mana in the village. Planning to upgrade angels tomorrow. On day 137, learn Slow through the Scholar. Scout the portal exit with a scout and realize I can cover the opponent's army with Dimension Door and Fly.

Overall, everything was good, except for Kirr's level-up: Wisdom, Water, Ballista, Earth. The sniper's nook compensated for the native lack of Intelligence. No artifacts from creature banks, but there were Griffin Conservatories and a Dragon Utopia.

Thanks for the game!
At first, the setup looked good. I bought into the earth magic that was offered to Gunnar right at level 2, plus a +1 all stats armor near the castle behind the harpies, but as it turned out, it was just a deception. There was very little money, no banks except for one crypt in the adjacent area :mad: so for two weeks I was broke, plus the wood mine was blocked by 10+ monsters. As a result, I was significantly inferior in army strength, and had no gold to buy from the nooks and portal troops. Later, the opponent also found a level 5 hat.
Thanks for the game.
Стрим-канал: https://www.twitch.tv/blitz7777/